Difference between revisions of "Session 02"
From Velandor
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| − | Session Threads | + | == Session Threads == |
| − | * Staying in the station overnight | + | *Staying in the station overnight |
| − | * Character RP | + | *Character RP |
| − | * Crimson Scale sends out operatives to search for the tree | + | *Crimson Scale sends out operatives to search for the tree |
| − | * The people aren't waking up. | + | *The people aren't waking up. |
| − | * Need to make a potion, go to X to retrieve Y (use botany book) | + | *Need to make a potion, go to X to retrieve Y (use botany book) |
| − | * Encounter | + | *Encounter |
| + | |||
| + | <br /> | ||
| + | |||
| + | == Characters == | ||
| + | <br /> | ||
| + | |||
| + | * Blacksmith + shop | ||
| + | * Have random soldiers ready for encounter in the guard house | ||
| + | * Head Cleric | ||
| + | * Details of potion and required | ||
| + | * | ||
| + | |||
| + | |||
| + | == Encounter == | ||
Revision as of 12:05, 16 November 2023
Session Threads
- Staying in the station overnight
- Character RP
- Crimson Scale sends out operatives to search for the tree
- The people aren't waking up.
- Need to make a potion, go to X to retrieve Y (use botany book)
- Encounter
Characters
- Blacksmith + shop
- Have random soldiers ready for encounter in the guard house
- Head Cleric
- Details of potion and required