Difference between revisions of "Zara"
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==Character Sheet== | ==Character Sheet== | ||
− | |||
− | + | https://www.dndbeyond.com/characters/112868676/5U2PLa | |
+ | |||
+ | |||
+ | <br /> | ||
+ | ==Things to discuss== | ||
+ | <br /> | ||
+ | |||
+ | *Reasons for 'madness' or falling | ||
+ | *Traumatic memory from growing up. | ||
+ | * | ||
+ | * | ||
+ | * | ||
+ | *What if Elswift is secretely looking for something, and has been sent by the monastery to find it and it could or could not be tied to the plot | ||
+ | **SR thoughts - too early for this? As a novice leaving the Monstery to find herself, Elswith would not necessarily have been given any significant orders. Definitely a plot point for later in the campaign when she's made a name for herself. | ||
+ | **SR thoughts - could be a personal thing she's looking for, beyond her way. Perhaps a piece of a statue from the monastery (a weapon of some kind) which was thought lost to time which she's got a feeling is still around. | ||
+ | *Plus her life would have been filled with religious study hence my curiousness over her being proficient - Aready proficient. | ||
+ | |||
+ | <br /> | ||
+ | ==Antics== | ||
+ | <br /> | ||
+ | ==Backstory as written== | ||
+ | Elswift is a Druid Monk Asamar dedicated to her diety, wants to do good and spread word of her god... However I was gonna have her start of as a fallen Asamar pretending go be a full one, but since I genuinely think telling a story in game is better than backstory I was going to see if we can arrange for her to become fallen early on, therefore leading to her main motivation to regain her Asamar status, balancing her new fallen abilities and growing as a person who formally saw the world as black and white during the game. | ||
+ | |||
+ | She got bored training in the monastery. Decided against the Elders caution is was time to go out, earn her worth and do good for her God. | ||
+ | |||
+ | <br /> | ||
+ | ==Backstory== | ||
+ | Follower of Minor deity - wife of Mannan - XXXXXXXXXXX | ||
From Fjorynn | From Fjorynn | ||
− | == | + | |
+ | ===Timeline=== | ||
+ | |||
+ | ==Threads== | ||
+ | ==Key NPCs== | ||
+ | <br /> | ||
+ | ==Consent Form== | ||
+ | ===Mental and Physical Health=== | ||
+ | <br /> | ||
+ | |||
+ | *Cancer - Green | ||
+ | *Claustrophobia - Green | ||
+ | *Freezing to death - Green | ||
+ | *Gaslighting - Green | ||
+ | *Genocicde - Green | ||
+ | *Heatstroke - Green | ||
+ | *Natural Disasters - Green | ||
+ | *Paralysis/Physical restraint - Green | ||
+ | *Police, Police aggression - Green | ||
+ | *Pregnancy, Miscarriage, or abortion - Green | ||
+ | *Self-harm -= Green | ||
+ | *Severe Weather - Green | ||
+ | *Sexual Assault - '''Amber''' | ||
+ | *Starvation - Green | ||
+ | *Terrorism - Green | ||
+ | *Torture - Green | ||
+ | *Thirst - Green | ||
+ | *Other - N/A | ||
+ | |||
+ | ===Horror=== | ||
+ | <br /> | ||
+ | |||
+ | *Bugs - Green | ||
+ | *Blood - Green | ||
+ | *Demons - Green | ||
+ | *Eyeballs - Green | ||
+ | *Gore - Green | ||
+ | *Harm to Animals - '''RED''' | ||
+ | *Rats - Green | ||
+ | *Spiders - Green | ||
+ | *Other - N/A | ||
+ | |||
+ | ===Social and Cultural Issues=== | ||
+ | <br /> | ||
+ | |||
+ | *Homophobia - Green | ||
+ | *Racism - Green | ||
+ | *Real-world religion - Green | ||
+ | *Sexism - Green | ||
+ | *Specific Cultural Issues - Green | ||
+ | *Other - N/A | ||
+ | |||
+ | ===Relationships=== | ||
+ | <br /> | ||
+ | |||
+ | *Romance | ||
+ | **Fade to black | ||
+ | **Explicit | ||
+ | **Between PCs and NPCs | ||
+ | **Between PCs | ||
+ | *Sex | ||
+ | **Fade to black | ||
+ | **Explicit | ||
+ | **Between PCs and NPCs | ||
+ | **Between PCs | ||
+ | *Other | ||
+ | |||
<br /> | <br /> |
Latest revision as of 10:46, 27 February 2024
Contents
Character Sheet
https://www.dndbeyond.com/characters/112868676/5U2PLa
Things to discuss
- Reasons for 'madness' or falling
- Traumatic memory from growing up.
- What if Elswift is secretely looking for something, and has been sent by the monastery to find it and it could or could not be tied to the plot
- SR thoughts - too early for this? As a novice leaving the Monstery to find herself, Elswith would not necessarily have been given any significant orders. Definitely a plot point for later in the campaign when she's made a name for herself.
- SR thoughts - could be a personal thing she's looking for, beyond her way. Perhaps a piece of a statue from the monastery (a weapon of some kind) which was thought lost to time which she's got a feeling is still around.
- Plus her life would have been filled with religious study hence my curiousness over her being proficient - Aready proficient.
Antics
Backstory as written
Elswift is a Druid Monk Asamar dedicated to her diety, wants to do good and spread word of her god... However I was gonna have her start of as a fallen Asamar pretending go be a full one, but since I genuinely think telling a story in game is better than backstory I was going to see if we can arrange for her to become fallen early on, therefore leading to her main motivation to regain her Asamar status, balancing her new fallen abilities and growing as a person who formally saw the world as black and white during the game.
She got bored training in the monastery. Decided against the Elders caution is was time to go out, earn her worth and do good for her God.
Backstory
Follower of Minor deity - wife of Mannan - XXXXXXXXXXX
From Fjorynn
Timeline
Threads
Key NPCs
Consent Form
Mental and Physical Health
- Cancer - Green
- Claustrophobia - Green
- Freezing to death - Green
- Gaslighting - Green
- Genocicde - Green
- Heatstroke - Green
- Natural Disasters - Green
- Paralysis/Physical restraint - Green
- Police, Police aggression - Green
- Pregnancy, Miscarriage, or abortion - Green
- Self-harm -= Green
- Severe Weather - Green
- Sexual Assault - Amber
- Starvation - Green
- Terrorism - Green
- Torture - Green
- Thirst - Green
- Other - N/A
Horror
- Bugs - Green
- Blood - Green
- Demons - Green
- Eyeballs - Green
- Gore - Green
- Harm to Animals - RED
- Rats - Green
- Spiders - Green
- Other - N/A
Social and Cultural Issues
- Homophobia - Green
- Racism - Green
- Real-world religion - Green
- Sexism - Green
- Specific Cultural Issues - Green
- Other - N/A
Relationships
- Romance
- Fade to black
- Explicit
- Between PCs and NPCs
- Between PCs
- Sex
- Fade to black
- Explicit
- Between PCs and NPCs
- Between PCs
- Other