Difference between revisions of "Session 19"
From Velandor
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==Recap== | ==Recap== | ||
− | * Continuing your exploration into the Bandit hideout you encountered a giant scorpion protecting their eggs and moved onwards to where you found 3 bandits, one of whom wasn't quite what they seemed. | + | *Continuing your exploration into the Bandit hideout you encountered a giant scorpion protecting their eggs and moved onwards to where you found 3 bandits, one of whom wasn't quite what they seemed. |
− | * After Zanotah resisted their charm and paid the price for it, their true form was revealed and a fight ensued. | + | *After Zanotah resisted their charm and paid the price for it, their true form was revealed and a fight ensued. |
− | * Only killing the bandit leader, and knocking out the presumably charmed guards you provided a quick interrogation and... skinned the leader | + | *Only killing the bandit leader, and knocking out the presumably charmed guards you provided a quick interrogation and... skinned the leader |
− | * As nugget returned, you realised that there were more bandits who had now broken free from the influence of this creature. | + | *As nugget returned, you realised that there were more bandits who had now broken free from the influence of this creature. |
− | * You returned to Wolford were paid 100gp each for dealing with the bandits and had your room covered. | + | *You returned to Wolford were paid 100gp each for dealing with the bandits and had your room covered. |
− | * We start after the long rest | + | *We start after the long rest |
==Plot== | ==Plot== | ||
− | * Keph will remain behind for 2 days to collect the tanner and leather worker's results | + | *Keph will remain behind for 2 days to collect the tanner and leather worker's results |
− | * It will take a further 3 days of travel to reach the Bere Pass and the | + | *It will take a further 3 days of travel to reach the Bere Pass and the |
+ | |||
+ | |||
+ | Ice festivities ongoing to keep the morale of the town up. | ||
+ | |||
+ | *Warm Mead | ||
+ | *Spiced Wine | ||
+ | *Ice Sculptures | ||
+ | **Dex based challenge to carve | ||
+ | **Gnome and Dwarf battling it out (possibly w/ players) | ||
+ | **Sculpture comes alive as ice elemental | ||
+ | *Hot Food | ||
+ | **Stew | ||
+ | **Hearty Veg soup (V.thick) | ||
+ | * They may notice that the (4 oclock sign from CW Angels) is visible on a small unassuming temple - | ||
==Notes== | ==Notes== | ||
+ | https://www.reddit.com/r/monsteraday/comments/criwy7/its_boring_i_know_but_heres_a_classic_cr_5_ice/ | ||
+ | |||
<br /> | <br /> |
Latest revision as of 16:57, 6 June 2024
Recap
- Continuing your exploration into the Bandit hideout you encountered a giant scorpion protecting their eggs and moved onwards to where you found 3 bandits, one of whom wasn't quite what they seemed.
- After Zanotah resisted their charm and paid the price for it, their true form was revealed and a fight ensued.
- Only killing the bandit leader, and knocking out the presumably charmed guards you provided a quick interrogation and... skinned the leader
- As nugget returned, you realised that there were more bandits who had now broken free from the influence of this creature.
- You returned to Wolford were paid 100gp each for dealing with the bandits and had your room covered.
- We start after the long rest
Plot
- Keph will remain behind for 2 days to collect the tanner and leather worker's results
- It will take a further 3 days of travel to reach the Bere Pass and the
Ice festivities ongoing to keep the morale of the town up.
- Warm Mead
- Spiced Wine
- Ice Sculptures
- Dex based challenge to carve
- Gnome and Dwarf battling it out (possibly w/ players)
- Sculpture comes alive as ice elemental
- Hot Food
- Stew
- Hearty Veg soup (V.thick)
- They may notice that the (4 oclock sign from CW Angels) is visible on a small unassuming temple -
Notes
https://www.reddit.com/r/monsteraday/comments/criwy7/its_boring_i_know_but_heres_a_classic_cr_5_ice/