Difference between revisions of "Session 34"

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(Created page with "==Recap== *You concluded your investigations of the hags, and in Bigpool *Keph and Djinn concluded their training and you all made your way to Sylvania. *On arrival you neede...")
 
 
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==Recap==
 
==Recap==
  
*You concluded your investigations of the hags, and in Bigpool
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*You track Asé to a tower
*Keph and Djinn concluded their training and you all made your way to Sylvania.
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*Upon investigation you realise this is a wizard's tower belonging to Endwinwel
*On arrival you needed to bathe for the tree, check in with the local temple and one of you had an interesting conversation.. you were asked why one of your party was back so soon and after only two days!
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*An initially tense conversation is held briefly with him
*Checked in at The Jasper Otter, met your... contact for the area and why the message hadn't gotten back to Jormak
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*Setting out to continue your investigation, you enquire at the local market and find that there have been some odd folks hanging round an abandoned house on the northen side of Sylvania, a house which has a jetty. Opting to hold a stakeout you divide into two teams. After a late night you chase after one of those who left the house and eventually restrain him for.. interrogation.
*Slept, and bumped into Asé, who referred to Zanotah as Atri
 
  
 
==Sylvania==
 
==Sylvania==
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Interrogation
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* Fuck you
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* What the fuck are you doing?
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* We were to ensure that runes were carved discreetly in the market square and around the city.
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* They're part of the grand plan. That's all I know!
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Market Square
 
Market Square
  
<br />
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<br />The players enter the market, filled with sights, sounds, and smells. Merchants call out to potential customers, children play, and townsfolk gossip.
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Shadowy figures appear atop a nearby building. A familiar voice echoing across the square
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Citizens of Sylvania, for too long he has been forgotten. For too long have dreams and nightmares been ignored! Behold their power before you now, WITNESS. REMEMBER. WORSHIP.
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*The players enter the market, filled with sights, sounds, and smells. Merchants call out to potential customers, children play, and townsfolk gossip.
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He slits the throat of the person with him and pushes the body off the rooftop
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*The players can gather information by interacting with various merchants and townspeople (Persuasion, Investigation, Insight checks.
 
*Success reveals rumours about the cult and sightings of cloaked figures.
 
*Players hear about a merchant who claimed to have seen a strange gathering near an abandoned jetty
 
*Players can search for clues around the jetty (Perception, Investigation).
 
*Find a hidden basement
 
*Basement is set up like the house they found in Brigit, covered in runes on walls and ceilings.
 
*They are set upon by a pair of cultists
 
*Dying breath "you're too late, they'll have started in the town square by now"
 
  
 
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==Combat==
 
==Combat==
  
Asé:
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https://www.worldanvil.com/block/543
  
https://www.d20pfsrd.com/bestiary/npc-s/npcs-cr-6/sundering-axe-dwarf-barbarian/
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<br />

Latest revision as of 17:42, 7 November 2024

Recap

  • You track Asé to a tower
  • Upon investigation you realise this is a wizard's tower belonging to Endwinwel
  • An initially tense conversation is held briefly with him
  • Setting out to continue your investigation, you enquire at the local market and find that there have been some odd folks hanging round an abandoned house on the northen side of Sylvania, a house which has a jetty. Opting to hold a stakeout you divide into two teams. After a late night you chase after one of those who left the house and eventually restrain him for.. interrogation.

Sylvania

Interrogation

  • Fuck you
  • What the fuck are you doing?
  • We were to ensure that runes were carved discreetly in the market square and around the city.
  • They're part of the grand plan. That's all I know!



Market Square


The players enter the market, filled with sights, sounds, and smells. Merchants call out to potential customers, children play, and townsfolk gossip.

Shadowy figures appear atop a nearby building. A familiar voice echoing across the square


Citizens of Sylvania, for too long he has been forgotten. For too long have dreams and nightmares been ignored! Behold their power before you now, WITNESS. REMEMBER. WORSHIP.


He slits the throat of the person with him and pushes the body off the rooftop


Tavern - The Jasper Otter

Spa - Soulspring Retreat

Coralis

Combat

https://www.worldanvil.com/block/543