Difference between revisions of "Session 19"

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==Recap==
 
==Recap==
  
* Continuing your exploration into the Bandit hideout you encountered a giant scorpion protecting their eggs and moved onwards to where you found 3 bandits, one of whom wasn't quite what they seemed.  
+
*Continuing your exploration into the Bandit hideout you encountered a giant scorpion protecting their eggs and moved onwards to where you found 3 bandits, one of whom wasn't quite what they seemed.
* After Zanotah resisted their charm and paid the price for it, their true form was revealed and a fight ensued.
+
*After Zanotah resisted their charm and paid the price for it, their true form was revealed and a fight ensued.
* Only killing the bandit leader, and knocking out the presumably charmed guards you provided a quick interrogation and... skinned the leader
+
*Only killing the bandit leader, and knocking out the presumably charmed guards you provided a quick interrogation and... skinned the leader
* As nugget returned, you realised that there were more bandits who had now broken free from the influence of this creature.
+
*As nugget returned, you realised that there were more bandits who had now broken free from the influence of this creature.
* You returned to Wolford were paid 100gp each for dealing with the bandits and had your room covered.
+
*You returned to Wolford were paid 100gp each for dealing with the bandits and had your room covered.
* We start after the long rest
+
*We start after the long rest
  
 
==Plot==
 
==Plot==
  
* Keph will remain behind for 2 days to collect  the tanner and leather worker's results
+
*Keph will remain behind for 2 days to collect  the tanner and leather worker's results
* It will take a further 3 days of travel to reach the Bere Pass and the  
+
*It will take a further 3 days of travel to reach the Bere Pass and the
 +
 
 +
 
 +
Ice festivities ongoing to keep the morale of the town up.
 +
 
 +
* Warm Mead
 +
* Spiced Wine
 +
* Ice Sculptures
 +
** Dex based challenge to carve
 +
** Gnome and Dwarf battling it out (possibly w/ players)
 +
** Sculpture comes alive as ice elemental
 +
* Hot Food
 +
** Stew
 +
** Hearty Veg soup (V.thick)
  
 
==Notes==
 
==Notes==
 +
https://www.reddit.com/r/monsteraday/comments/criwy7/its_boring_i_know_but_heres_a_classic_cr_5_ice/
 +
 
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Revision as of 16:54, 6 June 2024

Recap

  • Continuing your exploration into the Bandit hideout you encountered a giant scorpion protecting their eggs and moved onwards to where you found 3 bandits, one of whom wasn't quite what they seemed.
  • After Zanotah resisted their charm and paid the price for it, their true form was revealed and a fight ensued.
  • Only killing the bandit leader, and knocking out the presumably charmed guards you provided a quick interrogation and... skinned the leader
  • As nugget returned, you realised that there were more bandits who had now broken free from the influence of this creature.
  • You returned to Wolford were paid 100gp each for dealing with the bandits and had your room covered.
  • We start after the long rest

Plot

  • Keph will remain behind for 2 days to collect the tanner and leather worker's results
  • It will take a further 3 days of travel to reach the Bere Pass and the


Ice festivities ongoing to keep the morale of the town up.

  • Warm Mead
  • Spiced Wine
  • Ice Sculptures
    • Dex based challenge to carve
    • Gnome and Dwarf battling it out (possibly w/ players)
    • Sculpture comes alive as ice elemental
  • Hot Food
    • Stew
    • Hearty Veg soup (V.thick)

Notes

https://www.reddit.com/r/monsteraday/comments/criwy7/its_boring_i_know_but_heres_a_classic_cr_5_ice/