Difference between revisions of "Session 33"
From Velandor
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− | * The players enter the market, filled with sights, sounds, and smells. Merchants call out to potential customers, children play, and townsfolk gossip. | + | *The players enter the market, filled with sights, sounds, and smells. Merchants call out to potential customers, children play, and townsfolk gossip. |
− | * The players can gather information by interacting with various merchants and townspeople (Persuasion, Investigation, Insight checks | + | * |
− | * Players hear about a merchant who claimed to have seen a strange gathering near an abandoned jetty | + | *The players can gather information by interacting with various merchants and townspeople (Persuasion, Investigation, Insight checks. |
− | * Players can search for clues around the jetty (Perception, Investigation). | + | *Success reveals rumours about the cult and sightings of cloaked figures. |
− | * Find a hidden basement | + | *Players hear about a merchant who claimed to have seen a strange gathering near an abandoned jetty |
− | * Basement is set up like the house they found in Brigit, covered in runes on walls and ceilings. | + | *Players can search for clues around the jetty (Perception, Investigation). |
− | * They are set upon by a pair of cultists | + | *Find a hidden basement |
− | * Dying breath "you're too late, they'll have started in the town square by now" | + | *Basement is set up like the house they found in Brigit, covered in runes on walls and ceilings. |
+ | *They are set upon by a pair of cultists | ||
+ | *Dying breath "you're too late, they'll have started in the town square by now" | ||
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Latest revision as of 18:43, 24 October 2024
Contents
Recap
- You concluded your investigations of the hags, and in Bigpool
- Keph and Djinn concluded their training and you all made your way to Sylvania.
- On arrival you needed to bathe for the tree, check in with the local temple and one of you had an interesting conversation.. you were asked why one of your party was back so soon and after only two days!
- Checked in at The Jasper Otter, met your... contact for the area and why the message hadn't gotten back to Jormak
- Slept, and bumped into Asé, who referred to Zanotah as Atri
Sylvania
Market Square
- The players enter the market, filled with sights, sounds, and smells. Merchants call out to potential customers, children play, and townsfolk gossip.
- The players can gather information by interacting with various merchants and townspeople (Persuasion, Investigation, Insight checks.
- Success reveals rumours about the cult and sightings of cloaked figures.
- Players hear about a merchant who claimed to have seen a strange gathering near an abandoned jetty
- Players can search for clues around the jetty (Perception, Investigation).
- Find a hidden basement
- Basement is set up like the house they found in Brigit, covered in runes on walls and ceilings.
- They are set upon by a pair of cultists
- Dying breath "you're too late, they'll have started in the town square by now"
Tavern - The Jasper Otter
Spa - Soulspring Retreat
Coralis
Combat
Asé:
https://www.d20pfsrd.com/bestiary/npc-s/npcs-cr-6/sundering-axe-dwarf-barbarian/