Session 59
Contents
- 1 🎯 Session Goals
- 2 🧱 SESSION STRUCTURE
- 3 Key Conversations with Djinn & the Party
- 4 🔍 Concerns Villagers Would Have Raised to Calira
- 5 🪻 Calira’s Role Going Forward
- 6 ⚔️ COMBAT ENCOUNTER:
- 7 🎁 REWARDS & NARRATIVE CONSEQUENCES
- 8 ➡️ HOOKS FOR NEXT SESSION
- 9 🐗 Rootwound Boar
🎯 Session Goals
- Investigate the growing instability in Willowshade
- Discover what the red-amulet stranger did
- Face a twisted manifestation of corruption tied to Djinn
- Introduce a deeper mystery rooted in ancient, pre-temporal forces
🧱 SESSION STRUCTURE
🌅 ACT 1: Return to Willowshade
Scene: The party crests the familiar hill. The windmill turns gently. The glass dome gleams. The air is warm — too warm, as if the seasons are confused.
- The villagers welcome the party warmly.
- Djinn's mother, Calira, greets them with open arms but concern in her eyes.
Key Conversations with Djinn & the Party
🎙️ 1. First Reunion – "The Air is Wrong"
Setting: Calira greets Djinn warmly at the village gates. Her smile fades as she draws them into a quiet moment away from others.
🎙️ 2. After Investigation of the Grove – "Memory Without Witness"
Setting: In the glass-domed grove, standing by the sacred tree.
🎙️ 3. After the Combat – “The Grove Has Chosen”
Setting: The smoldering aftermath of the Rootwound Boar battle. The grove is quiet again, almost too quiet.
🔍 Concerns Villagers Would Have Raised to Calira
You can sprinkle these into Calira’s conversations or have her mention them during party investigations:
🔸 “The Sleepwalkers”
🔸 “The False Djinn”
🔸 “The Time-Shifted Farm”
🔸 “Effigy Warping”
🔸 “The Dream Bell”
🪻 Calira’s Role Going Forward
- She is not just Djinn’s mother, but now a potential lorekeeper and ritual guide to what lies beneath the sacred tree.
- She may begin gathering components for an ancient rite to bind or cleanse the roots — but fears the rite may need Djinn's blood to succeed.
- Calira will remain in Willowshade to protect it, even as it warps — her presence is stabilizing, and the grove listens to her.
🧭 ACT 2: The Grove’s Whispers
Scene: Djinn and the party are summoned to the glass-domed grove by Calira.
- The sacred tree is behaving strangely: humming with energy, blooming irregularly, and growing roots in impossible patterns — some looping back into themselves.
- Calira reveals: she found a sliver of red crystal embedded in the soil — humming like a heart, leaking faint whispers of languages too old to name.
⚠️ ACT 3: The Effigy Breaks
Scene: During the evening feast, a sudden silence falls.
- The boar effigy, the oldest in the village, groans and twists. Its vines ripple unnaturally. A red glow shines from within.
- A deep, echoing voice emerges:
- The boar explodes into motion, now a warped, half-living, half-woven monster, twisted by forces older than time — and it's coming for Djinn.
⚔️ COMBAT ENCOUNTER:
“The Rootwound Boar”
Creature Type: Plant/Construct Hybrid
HP: High
AC: Moderate (vines and bark armor)
Abilities:
- Targeted Malfunction (Djinn-specific): Each round, it lashes at Djinn, forcing a WIS save or Djinn sees flashes of alternate versions of their life — paralyzing them with emotional dissonance.
- Seasonal Bloom: Battlefield shifts with false seasons. Each round, one of the following occurs:
- Winter – Icy patches (DEX save or fall prone)
- Spring – Pollen cloud (CON save or blinded)
- Autumn – Shadows stretch and whisper (WIS save or frightened)
- Split Path (Legendary Action): Creates a mirrored illusion of Djinn that fights the party for 1 round, whispering distorted truths.
- Red Echo (Final Phase): At half HP, reveals the red amulet buried in its chest, pulsing. Timeline tears ripple outward, causing one PC to see a possible future where Djinn never returned.
🌘 ACT 4: The Core Revealed
After the boar falls, it dissolves into crumbling vines and petrified bark. At the center lies a red rootshard, inert — and a deep impression in the earth, like a man once stood there and was erased.
🎁 REWARDS & NARRATIVE CONSEQUENCES
- Rootshard Amulet (Attunable, 1/long rest):
- Rewind a failed roll or force a reroll on an enemy within 30 feet.
- Consequence: Each use risks a personal memory fracturing — causing short-term amnesia or hallucinations of alternate lives.
- Djinn has become a "Temporal Tether", possibly the key to balancing (or unbalancing) the village’s place in the greater timeline.
- The Watchmaker contacts the party again, this time in person or via projection:
➡️ HOOKS FOR NEXT SESSION
- Who was the cloaked man, and what does he remember about Djinn that even Djinn does not?
- A hidden grove deep within the forest calls to Djinn in dreams — something there was left behind, or buried.
- The King sends a scholar to help investigate Willowshade’s temporal instability — but what they find beneath the roots may threaten more than just one village.
- Djinn begins to hear a second heartbeat within the sacred grove — one older than their own, but somehow familiar.
🐗 Rootwound Boar
Huge Construct (Effigy), Unaligned
Armor Class 16 (hardened bark and woven brambles)
Hit Points 170 (20d10 + 60)
Speed 40 ft.
STR 20 (+5) | DEX 12 (+1) | CON 16 (+3) | INT 5 (−3) | WIS 14 (+2) | CHA 10 (+0)
Saving Throws CON +6, WIS +5
Skills Perception +5
Damage Resistances bludgeoning, piercing, and slashing from nonmagical attacks
Damage Immunities psychic, poison
Condition Immunities charmed, frightened, poisoned, stunned
Senses darkvision 60 ft., tremorsense 30 ft., passive Perception 15
Languages understands Druidic and Sylvan but can't speak
Challenge 7 (2,900 XP) — tuned for a tough boss fight vs. 4 level 6 PCs
Proficiency Bonus +3
✴️ TRAITS
🧩 Temporal Tether (Legendary Trait – 1/turn, Djinn-specific)
Once per round, if Djinn is within 60 ft., the Boar may force a DC 14 Wisdom saving throw. On a fail, Djinn glimpses alternate versions of their own life, becoming Stunned until the end of their next turn. On a success, they gain advantage on saving throws vs. this trait for 1 minute.
🌿 Rootbound Behemoth
The Boar counts as half cover for any creature directly behind it. If reduced to 0 HP, its body collapses and difficult terrain (20 ft. radius of twisted roots and shattered wood) remains for 1 hour.
🌱 Seasonal Bloom (Recharge 5–6)
The Boar pulses with unnatural life. Roll a d4 to determine which false season dominates the battlefield until the end of its next turn:
- Winter – Frost spreads. Each creature within 30 ft. must make a DC 15 DEX save or fall prone on icy patches.
- Spring – Pollen clouds erupt. All creatures in 20 ft. must succeed on a DC 14 CON save or be Blinded until the end of their next turn.
- Summer – Heat shimmer. Ranged attacks against the Boar are made at disadvantage until the end of its next turn.
- Autumn – Whispering shadows. Affected area becomes heavily obscured (20 ft. radius), and all Wisdom (Perception) checks suffer disadvantage.
🛠️ ACTIONS
🐗 Tangleburst Charge (Recharge 4–6)
The Boar charges in a straight line up to 40 feet and must move through at least one creature. Each creature in its path must make a DC 15 Strength saving throw or take 21 (4d8 + 3) bludgeoning damage, be knocked prone, and become restrained in coils of animated vine. Restrained targets may repeat the save at the end of each of their turns.
🌿 Multiattack
The Boar makes 2 attacks: one Gore and one Trample.
- Gore: +8 to hit, reach 10 ft., one target. Hit: 18 (2d12 + 5) piercing damage.
- Trample: +8 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) bludgeoning damage. Target must succeed on a DC 15 DEX saving throw or fall prone.
🌀 LEGENDARY ACTIONS (3 per round)
The Rootwound Boar can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn.
- Twisting Ground: Roots surge. A 10 ft. radius area within 30 feet becomes difficult terrain until the start of the Boar’s next turn. Any creature entering or starting their turn there must succeed on a DC 13 STR save or be restrained until the end of their turn.
- Echo Pulse (Costs 2 Actions): A ripple of broken time distorts the battlefield. One creature the Boar can see must succeed on a DC 14 CON saving throw or repeat their last action involuntarily (targeting the same creature, if possible).
- Split Path Illusion (1/encounter, Costs 3 Actions): A distorted, mirrored illusion of Djinn appears, acting independently on the Boar’s next initiative (AC 16, HP 30, duplicates Djinn’s last visible action or spell). It vanishes after 1 round or if destroyed.
📉 LAIR EFFECT (OPTIONAL, if battle occurs in the sacred grove)
Once per round, on initiative 20 (losing initiative ties), the sacred grove pulses with wild energy. Roll a d6:
1–2: Roots entangle. Each creature not adjacent to the Boar must succeed on a DC 14 Dex save or be restrained.
3–4: The windmill outside spins backwards. All reaction-based abilities are disabled until initiative 20 next round.
5–6: A shimmering afterimage of Djinn (or another PC) appears and absorbs 10 damage dealt to them before vanishing.
🎁 TREASURE (On Defeat)
- Red Rootshard (Wondrous Item – Rare, attunement by spellcaster): Once per long rest, rewind a single event that occurred within the last round (your own roll, an enemy’s hit, etc.). Using the shard causes a visible time fracture, leading to narrative consequences at DM discretion.
💡 TACTICS
- Start aggressively with Tangleburst Charge, hitting multiple PCs.
- Use Seasonal Bloom early to set terrain conditions in the Boar’s favor.
- Focus Temporal Tether on Djinn each round for narrative tension.
- Use Echo Pulse to disorient martial PCs, potentially forcing wasted turns.
- Use Split Path Illusion mid-fight as a powerful psychological and mechanical threat.
Recap
- Having dealt with the corruption of the forest you began your journey back to Leth'Taelar
- The forest was indeed healing
- You found yourself in a clearing, a small grove with a wide stone slab, half-covered in moss, this stone slab was inviting
- As each of you placed your hand upon the stone, you had a flashback, a vision? a memory perhaps?
- You all continued to Leth'Taelar and were invited to stay for a feast, after which you all rested and you found yourself waking up this morning.