Combat Plan

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🎭 DM RUN GUIDE β€” Ritual of Returning Breath 🧭 Core Principles (Read This First)

This encounter works if you prioritise:

Clarity over complexity β†’ players always know what matters Pressure over damage β†’ threat comes from failure, not death Emotion over optimisation β†’ reward meaningful roleplay

If players are asking β€œwhat should I do?” β†’ clarify If players are asking β€œcan I say/do something meaningful?” β†’ encourage

⏱️ SESSION FLOW (REAL-TIME PACING) 1. Arrival & Setup (20–40 mins) Describe the chamber Deliver Venrieth’s guidance Let players discuss roles

πŸ‘‰ Do not rush this. This is where emotional investment forms.

2. Ritual Begins (60–90 mins)

You are now running a looped structure.

πŸ” ROUND STRUCTURE (Your Turn Order Cheat Sheet)

Run each round in this exact order:

1. 🎀 Prompt the Ritual

Give the narrative cue:

Round 1 β†’ β€œName them.” Round 2 β†’ β€œGive them something real.” Round 3 β†’ β€œGive them something that will be.”

πŸ‘‰ Look at a player and ask directly:

β€œWhat do you say?”

Let them roleplay first. THEN call for a roll.

2. 🎲 Resolve Skill Check Default DC: 14 Track: βœ… Success ❌ Failure

πŸ‘‰ Important:

If roleplay is strong β†’ give advantage If weak / rushed β†’ no penalty, just neutral 3. πŸ‘οΈ Spawn / Run Echoes Spawn 1 Echo per round Max 3 active On their turns: Move toward the child Attack whoever blocks them End near the child β†’ trigger Soul Pull

πŸ‘‰ Your priority is NOT damage. Your priority is:

β€œCan they reach the child?”

4. πŸŒ€ Trigger Environmental Effect

Escalate tension each round:

Round 1 β†’ minor (whispers, disadvantage) Round 2 β†’ moderate (restraints) Round 3+ β†’ severe (light falters, harder checks)

πŸ‘‰ Keep it fast. One sentence, one roll.

5. πŸ–€ Apply Aasimar Pressure (If Needed)

Use only when:

A failure happens Players hesitate Momentum drops

Speak quietly:

β€œYou opened the way.”

πŸ‘‰ Don’t overuse. 1–2 lines per round max.

6. πŸ“Š Check End Condition 3 successes β†’ move to final check 3 failures β†’ ritual collapses 🎯 WHAT PLAYERS SHOULD BE DOING

If things are working well, players will naturally split into roles:

πŸ›‘οΈ Defender Keeps Echoes away from the child 🎀 Speaker Handles ritual checks ⚑ Disruptor Interrupts Soul Pull (uses reactions) 🧠 Support Buffs, heals, assists checks

If they’re not doing this, guide them subtly:

β€œYou can use your reaction to stop it reaching the child.”

βš–οΈ DIFFICULTY CONTROL (LIVE ADJUSTMENTS) If Too Hard: Reduce Echo HP mid-fight (quietly) β€œThe roots hold one in place” (skip a turn) Ignore one Soul Pull If Too Easy: Spawn 2 Echoes in a round Increase Soul Pull range to 15 ft Target the ritual speaker more aggressively 🎬 YOUR TONE CONTROL

This encounter lives or dies on delivery.

Speak: Slowly Clearly With pauses Use silence:

After a player speaks a memory or promise β†’ pause before rolling

Let it land.

⚠️ COMMON PITFALLS ❌ Running it like normal combat

β†’ Fix: Keep asking β€œwhat do you say?”

❌ Over-explaining mechanics

β†’ Fix: Reveal only what matters

❌ Letting combat dominate

β†’ Fix: Echoes move toward the child, not players

❌ Rushing the ritual prompts

β†’ Fix: This is the encounter

πŸŒ’ FINAL CHECK MOMENT

Slow everything down.

Ask:

β€œWho completes the ritual?”

Let them choose.

This should feel like responsibility, not mechanics.

🎭 ENDING DELIVERY

Regardless of outcome:

Lower your voice Slow your pace Let silence sit between lines

πŸ‘‰ This is where players remember the session.

🧠 QUICK REFERENCE (PRINT THIS)

Each Round:

Prompt roleplay Roll (DC 14) Spawn Echo Run Echo turns Environmental effect Optional whisper Check success/failure